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Devlog
Submission to Brackeys Game Jam 2024.2
Noah Time To Lose
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Devlog
Noah Time To Lose, Brackeys Game Jam
September 21, 2024
by
Lawnygames
#godot, #brackeys, #gamejam
For Noah Time To Lose, I wanted to have randomly generated maps. I'm new to Godot and didn't have time during the game jam to figure out how to do that - so I just scribbled paths (Path2D, PathFollow2...
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